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Red Planet

This is my personal work. Modeling in maya for ship and base, and Houdini for landscape. For rock, Used of Megascans. Texturing in substance painter and rendered in UE5 on realtime raytracing.

Final Image (UE5)

Final Image (UE5)

Detail Lighting (UE5)

Detail Lighting (UE5)

Ship Detail

Ship Detail

Wireframe

Wireframe